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TST PRACTICE

By Philosopher Michael Alan Prestwood

Wisdom Builder

Three Tidbit Stories

OVM.

3 random tidbit stories in about 3 minutes.

Idea 1.

A OVM Story.

Mike's Spacetime Game
New Look

30 Phil, Chapter 17: The Time Trail game is a way to engage in spacetime reflection of your life. Time Trail is a new look at chronoception. It explores spacetime, your inner voice, and prelinguistic thoughts and challenges your intellect, senses, perception, and the very nature of reality. There are two versions: one that focuses on the passing of time and embraces the limitations of your inner voice, and another that explores prelinguistic thoughts. 

I wrote that OVM Story, 

and posted it to TST 2 years ago.

 

Idea 2.

A OVM FAQ.

The correct term to use for the worldwide period is “Middle Ages,” or the adjective medieval. The term “Dark Ages” has largely been retired in scholarly circles or narrowed to focus on the religious oppression in Europe. Now, I’m actually in the minority on this issue. I think the adjective “dark” was well deserved worldwide, Not just in Europe. 

Historically, the term Dark Ages was used to describe the period between the 5th and 14th centuries, a religiously draconian time marked by economic, cultural, and scientific stagnation. The primary historical marker was a shift to organized religions worldwide. 

I am not advocating for the return of the label “Dark Ages,” as I believe labels naturally evolve. This is particularly important when labels carry negative connotations. My argument for adding the adjective “dark” stems from the idea that the worldwide spread of organized religion caused a regression in human thought. Many well-known facts were lost.

Today, when scholars use the term “Dark Ages,” they are usually referring to a period within medieval Europe between 500 CE to 1500 CE. In western Europe, the Church became the dominant gatekeeper of education and acceptable knowledge. Illiteracy was used to control the public. Teach inside the approved framework and you might preserve approved texts. Teach against the approved framework and you could be branded a heretic. At times, that meant prison, torture, or death. That is the darkness I mean: not stupidity, but enforced de-education—the narrowing of public thought under religious power.

Although one force rarely explains a thousand years of history, just as the printing press later changed the world by expanding access to knowledge, organized religion changed the world by controlling the flow of knowledge. 

I wrote that OVM FAQ, 

and posted it to TST 2 years ago.

 

Idea 3.

A OVM FAQ.

It’s interesting that humans engage with fiction. The mind can enter structured make-believe to explore aspects of true things for many reasons from entertainment to preparation for real events.

Children do this with toys, adults do it with novels, films, theater, games, myths, and even social roles. Fiction becomes a guided imagination system. It lets the brain simulate danger, relationship, fear, grief, courage, betrayal, temptation, and identity without needing the event to happen.

Kendall Walton helps explain why fiction can feel emotionally real without being factually real. A novel, film, or play does not merely present fake events. It guides the imagination. The reader enters a structured game of make-believe, where fear, grief, hope, and empathy can become real experiences in the mind. The monster is not real. The feeling is.

Fiction feels so real because it gives the mind props for make-believe. The body and emotions can respond to imagined situations even when the person knows the story is invented.

Fiction traces are real as artifacts and experiences. The dragon did not exist, but the fear, attention, empathy, and memory can be real.

I wrote that OVM FAQ, 

and posted it to TST 3 months ago.

 

The end. Refresh for another set.

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